When
I started this piece this afternoon, the 36 stix were all the same
length as the center ones are now so the whole thing converged.
The negative space in back was sort of an interesting maltese cross
sort of thing. After fooling with the volumetric stuff (and getting
some real corny stuff with hard shadow flares and streamers) I left
it to render on the G4 and started another one on the iMac.
I
had in mind to cut away the back of the stack to change the way you
saw the convergence, maybe even line the apparent back of the thing
up so that it looked like a flat plane from the front, and started
with a big boolean ball. I'd forgotten boolean cuts killed the colors
and I wasn't about to go through that again.
So it didn't do anything notable. Then I started changing the
length of the stack "rings" a group at a time. After the
1st I could see that it was going to work. I thought it would be
neat
if it worked out to be a prime progression or something, but it seems
pretty arbitrary. With the stack equispaced, to make it look as though
the back plane is perceptually flat and even (but cognitively you
_know_ it's wrong!) it ended up being 2-5-10 with the center quad
being the longest.
It
would be interesting to take some 1 x 2 x 20 foot colored rectangular
solids and fool with them until you got this perspective...
Anyway there's
no way to figure out what's going on here without seeing the position
and light schematic, so I composited a couple of views
to show you how it got to where it is.
(Looks
Russian, no? Malevich? Someone like that?)